Documentation
Start with ordinary explanations. Open the technical specifications only when you need that level of detail.
These 12 guides cover Labyrinth of Apocalypse and CSSL. Pick a topic below. If a page needs a specialized word or symbol, it should explain it before relying on it. The shared words and symbols page is always available.
Pages are labeled Available now, In progress, Coming soon, or Subject to change.
Overview
In-game UI
Language
CSSL Language OverviewAvailable now
What the CSSL programming language is, why it exists, and short examples.
CSSL ModulesIn progress
How CSSL programs are divided into reusable files and what remains unfinished.
How CSSL calls other codeAvailable now
How CSSL exchanges data with code written in other programming languages.
Substrate
Technical foundationsAvailable now
Plain introductions to the experimental computing ideas used in the project.
Permissions and data sharingAvailable now
What the current software does with permissions and data, separated from future plans.
Mycelium and HomeIn progress
A plain-language introduction to a planned network and personal-space design.
Reference
Technical specifications
These 25 source documents describe architecture and plans in compact CSLv3 notation. They are reference material, not the starting point. Read the symbol key first. A symbol in these documents is technical notation, not decoration.
00_THESIS
00 : LoA-v13 GRAND-VISION — THESIS
01_PARADIGMS
01 : LoA-v13 GRAND-VISION — 7-PARADIGM-HIERARCHY
02_DATA_AXES
02 : LoA-v13 GRAND-VISION — DATA-AXES
03_INTENT_FLOW
03 : LoA-v13 GRAND-VISION — INTENT-FLOW
04_SPONTANEOUS_CONDENSATION
04 : LoA-v13 GRAND-VISION — SPONTANEOUS-CONDENSATION
05_INTELLIGENCES
05 : LoA-v13 GRAND-VISION — INTELLIGENCES
06_FREE_3D_INGEST
06 : LoA-v13 GRAND-VISION — FREE-3D-INGEST
07_NETWORKING
07 : LoA-v13 GRAND-VISION — NETWORKING
08_ROADMAP
08 : LoA-v13 GRAND-VISION — ROADMAP
09_DATA_FLOW
09 : LoA-v13 GRAND-VISION — DATA-FLOW
10_INTELLIGENCE
10 : LoA-v13 GRAND-VISION — INTELLIGENCE (operational)
11_KAN_RIDE
11 : LoA-v13 GRAND-VISION — KAN-RIDE (stage-0 ⊕ stage-1 swap-protocol)
12_W7_PLAN
12 : LoA-v13 GRAND-VISION — W7 PLAN + RETRO
13_INFINITE_LABYRINTH_LEGACY
T11-W6+ § specs/grand-vision/13_INFINITE_LABYRINTH_LEGACY.csl
14_SIGMA_CHAIN
T11-W6+ § specs/grand-vision/14_SIGMA_CHAIN.csl
15_UNIFIED_SUBSTRATE
T11-W6+ § specs/grand-vision/15_UNIFIED_SUBSTRATE.csl
16_MYCELIAL_NETWORK
T11-W6+ § specs/grand-vision/16_MYCELIAL_NETWORK.csl
17_DISTRIBUTION_STRATEGY
T11-W6+ § specs/grand-vision/17_DISTRIBUTION_STRATEGY.csl
18_AKASHIC_RECORDS
T11-W6+ § specs/grand-vision/18_AKASHIC_RECORDS.csl
19_W8_DISPATCH_PLAN
T11-W8 § specs/grand-vision/19_W8_DISPATCH_PLAN.csl
21_SELF_PUBLISH_APOCKY_COM
T11-W6+ § specs/grand-vision/21_SELF_PUBLISH_APOCKY_COM.csl
22_APOCKY_COM_PORTFOLIO_HUB
T11-W6+ § specs/grand-vision/22_APOCKY_COM_PORTFOLIO_HUB.csl
23_MYCELIUM_DESKTOP
T11-W6+ § specs/grand-vision/23_MYCELIUM_DESKTOP.csl
24_W9_RETRO
T11-W9 RETRO · monetization-prep + content-tools wave
25_W10_MYCELIUM_RETRO
T11-W10 § specs/grand-vision/25_W10_MYCELIUM_RETRO.csl